| ISoundfieldFactory::CanTranscodeFromSoundfieldFormat()
|
Module |
|
Header |
/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAmbisonicSpatializer.h |
Include |
#include "OculusAmbisonicSpatializer.h" |
Source |
/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAmbisonicSpatializer.cpp |
virtual bool CanTranscodeFromSoundfieldFormat
(
FName SourceFormat,
const ISoundfieldEncodingSettingsProxy & SourceEncodingSettings
)
Override this function to decide whether this soundfield format can read and convert from a source format.