Module |
|
Header |
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusFunctionLibrary.h |
Include |
#include "OculusFunctionLibrary.h" |
Source |
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="OculusLibrary|Guardian")
static FTransform GetPlayAreaTransform()
Returns the transform of the play area rectangle, defining its position, rotation and scale to apply to a unit cube to match it with the play area.