UOculusFunctionLibrary::IsAutoLoadingSplashScreenEnabled

Returns true, if the splash screen is automatically shown when LoadMap is called.

Windows
MacOS
Linux

Deprecated

References

Module

OculusHMD

Header

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusFunctionLibrary.h

Include

#include "OculusFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="OculusLibrary",
          Meta=(DeprecatedFunction, DeprecationMessage="UOculusFunctionLibrary::IsAutoLoadingSplashScreenEnabled has been deprecated and no longer functions as before. Please use the generic UStereoLayerFunctionLibrary instead."))
static bool IsAutoLoadingSplashScreenEnabled()

Remarks

Returns true, if the splash screen is automatically shown when LoadMap is called.

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