UOculusFunctionLibrary::IsGuardianConfigured

GUARDIAN API Returns true if the Guardian has been set up by the user, false if the user is in "seated" mode and has not set up a play space.

Windows
MacOS
Linux

References

Module

OculusHMD

Header

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusFunctionLibrary.h

Include

#include "OculusFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="OculusLibrary|Guardian")
static bool IsGuardianConfigured()

Remarks

GUARDIAN API Returns true if the Guardian has been set up by the user, false if the user is in "seated" mode and has not set up a play space.

Helper that converts EBoundaryType to ovrpBoundaryType

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