Module |
|
Header |
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusFunctionLibrary.h |
Include |
#include "OculusFunctionLibrary.h" |
Source |
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="OculusLibrary|Guardian")
static bool IsGuardianConfigured()
GUARDIAN API Returns true if the Guardian has been set up by the user, false if the user is in "seated" mode and has not set up a play space.
Helper that converts EBoundaryType to ovrpBoundaryType