UOculusFunctionLibrary::SetPositionScale3D
Scales the HMD position that gets added to the virtual camera position.
Module
|
OculusHMD
|
Header
|
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusFunctionLibrary.h
|
Include
|
#include "OculusFunctionLibrary.h"
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="OculusLibrary",
Meta=(DeprecatedFunction, DeprecationMessage="This feature is no longer supported."))
static void SetPositionScale3D
(
FVector PosScale3D
)
Scales the HMD position that gets added to the virtual camera position.
PosScale3D
|
(in) the scale to apply to the HMD position.
|
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