UOculusFunctionLibrary::ShowLoadingIcon

Sets a texture for loading icon mode and shows it. This call will clear all the splashes.

Windows
MacOS
Linux

Deprecated

References

Module

OculusHMD

Header

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusFunctionLibrary.h

Include

#include "OculusFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="OculusLibrary",
          Meta=(DeprecatedFunction, DeprecationMessage="UOculusFunctionLibrary::ShowLoadingIcon has been deprecated and no longer functions as before. Please use the generic UStereoLayerFunctionLibrary instead."))
static void ShowLoadingIcon
(
    class UTexture2D * Texture
)

Remarks

Sets a texture for loading icon mode and shows it. This call will clear all the splashes.

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