Deprecated
UOculusFunctionLibrary::ShowLoadingIcon has been deprecated and no longer functions as before. Please use the generic UStereoLayerFunctionLibrary instead.
Module |
|
Header |
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusFunctionLibrary.h |
Include |
#include "OculusFunctionLibrary.h" |
Source |
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Private/OculusFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="OculusLibrary",
Meta=(DeprecatedFunction, DeprecationMessage="UOculusFunctionLibrary::ShowLoadingIcon has been deprecated and no longer functions as before. Please use the generic UStereoLayerFunctionLibrary instead."))
static void ShowLoadingIcon
(
class UTexture2D * Texture
)
Sets a texture for loading icon mode and shows it. This call will clear all the splashes.