Module |
|
Header |
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusMR/Public/OculusMRFunctionLibrary.h |
Include |
#include "OculusMRFunctionLibrary.h" |
Source |
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusMR/Private/OculusMRFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="OculusLibrary|MR")
static bool IsMrcActive()
Check if MRC is enabled and actively capturing.