| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusMR/Public/OculusMRFunctionLibrary.h |
Include |
#include "OculusMRFunctionLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UOculusMRFunctionLibrary : public UBlueprintFunctionLibrary
Name | Description | |
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UOculusMRFunctionLibrary ( |
Name | Description | ||
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GetAllTrackedCamera |
Retrieve an array of all (calibrated) tracked cameras which were calibrated through the CameraTool |
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float |
GetMrcScalingFactor() |
Get the scaling factor for the MRC configuration. Returns 0 if not available. |
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OculusHMD::F... |
GetOculusHMD() |
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UOculusMR_Se... |
GetOculusMRSettings() |
Get the OculusMR settings object. |
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USceneCompon... |
GetTrackingReferenceComponent() |
Get the component that the OculusMR camera is tracking. When this is null, the camera will track the player pawn. |
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GetTrackingReferenceLocationAndRotationInWorldSpace ( |
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IsMrcActive() |
Check if MRC is enabled and actively capturing. |
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IsMrcEnabled() |
Check if MRC is enabled. |
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SetMrcScalingFactor ( |
Set the scaling factor for the MRC configuration. This should be a positive value set to the same scaling as the VR player pawn so that the game capture and camera video are aligned. |
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SetTrackingReferenceComponent ( |
Set the component for the OculusMR camera to track. If this is set to null, the camera will track the player pawn. |