FNamedInterfaceDef

Holds a name to class name mapping for adding the named interfaces automatically

Windows
MacOS
Linux

References

Module

OnlineSubsystem

Header

/Engine/Plugins/Online/OnlineSubsystem/Source/Public/NamedInterfaces.h

Include

#include "NamedInterfaces.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNamedInterfaceDef

Remarks

Holds a name to class name mapping for adding the named interfaces automatically

Variables

Name Description

Public variable UProperty

FString

 

InterfaceClassName

The class to load and create for the named interface

Public variable UProperty

FName

 

InterfaceName

The name to bind this object to

Constructors

Name Description

Public function

FNamedInterfaceDef()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss