FOnlineNotification::ParsePayload

Parse out Payload into the provided [UStruct](API\Runtime\CoreUObject\UObject\UStruct)

Windows
MacOS
Linux

References

Module

OnlineSubsystem

Header

/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineNotification.h

Include

#include "OnlineNotification.h"

Source

/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineNotification.cpp

Syntax

bool ParsePayload
(
    UStruct * StructType,
    void * StructPtr
) const

Remarks

Parse out Payload into the provided UStruct

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss