FOnlineSubsystemModule::ReloadDefaultSubsystem

Shutdown the current default subsystem (may be the fallback) and attempt to reload the one specified in the configuration file

Windows
MacOS
Linux

References

Module

OnlineSubsystem

Header

/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemModule.h

Include

#include "OnlineSubsystemModule.h"

Source

/Engine/Plugins/Online/OnlineSubsystem/Source/Private/OnlineSubsystemModule.cpp

Syntax

void ReloadDefaultSubsystem()

Remarks

Shutdown the current default subsystem (may be the fallback) and attempt to reload the one specified in the configuration file

NOTE This is intended for editor use only, attempting to use this at the wrong time can result in unexpected crashes/behavior

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss