IOnlineSubsystem::SetForceDedicated

Force the online subsystem to behave as if it's associated with running a dedicated server

Windows
MacOS
Linux

Override Hierarchy

IOnlineSubsystem::SetForceDedicated()

FOnlineSubsystemImpl::SetForceDedicated()

References

Module

OnlineSubsystem

Header

/Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystem.h

Include

#include "OnlineSubsystem.h"

Syntax

void SetForceDedicated
(
    bool bForce
)

Remarks

Force the online subsystem to behave as if it's associated with running a dedicated server

Parameters

Parameter

Description

bForce

force dedicated mode if true

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss