IOnlinePartySystem::RespondToQueryJoinability

Respond to a query joinability request.

Windows
MacOS
Linux

References

Module

OnlineSubsystem

Header

/Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlinePartyInterface.h

Include

#include "Interfaces/OnlinePartyInterface.h"

Syntax

void RespondToQueryJoinability
(
    const FUniqueNetId & LocalUserId,
    const FOnlinePartyId & PartyId,
    const FUniqueNetId & RecipientId,
    bool bCanJoin,
    int32 DeniedResultCode
)

Remarks

Respond to a query joinability request. This reflects the current party's joinability state and can change from moment to moment, and therefore does not guarantee a successful join.

Parameters

Parameter

Description

LocalUserId

user making the request

PartyId

id of an existing party

RecipientId

id of the user being invited

bCanJoin

whether the player can attempt to join or not

DeniedResultCode

used when bCanJoin is false - client defined value to return when leader denies approval

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