OnSuccess

Called when it successfully gets back the oculus id.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable)
FOculusIdentitySuccessResult OnSuccess

Remarks

Called when it successfully gets back the oculus id.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss