[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable)
FOculusIdentitySuccessResult OnSuccess
Called when it successfully gets back the oculus id.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable)
FOculusIdentitySuccessResult OnSuccess
Called when it successfully gets back the oculus id.