| IOnlineIdentity::CreateUniquePlayerId()
|
Module |
|
Header |
/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Public/OnlineIdentityTwitch.h |
Include |
#include "OnlineIdentityTwitch.h" |
Source |
/Engine/Plugins/Online/OnlineSubsystemTwitch/Source/Private/OnlineIdentityTwitch.cpp |
virtual TSharedPtr< const FUniqueNetId > CreateUniquePlayerId
(
uint8 * Bytes,
int32 Size
)
Create a unique id from binary data (used during replication)
UniqueId from the given data, NULL otherwise
Parameter |
Description |
---|---|
Bytes |
opaque data from appropriate platform |
Size |
size of opaque data |