Module |
|
Header |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconClient.h |
Include |
#include "PartyBeaconClient.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Server, Reliable, WithValidation)
virtual void ServerRemoveMemberFromReservationRequest
(
const FString & SessionId,
const FPartyReservation & ReservationUpdate
)
Tell the server that we are removing members from our reservation
Parameter |
Description |
---|---|
SessionId |
expected session id on the other end (must match) |
ReservationUpdate |
pending reservation request to make with server |