Module |
|
Header |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/SpectatorBeaconClient.h |
Include |
#include "SpectatorBeaconClient.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Client, Reliable)
virtual void ClientSendReservationFull()
Response from the host session that the reservation is full