ATestBeaconHost

A beacon host used for taking reservations for an existing game session

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MacOS
Linux

Inheritance Hierarchy

References

Module

OnlineSubsystemUtils

Header

/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/TestBeaconHost.h

Include

#include "TestBeaconHost.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient, NotPlaceable, Config=Engine)
class ATestBeaconHost : public AOnlineBeaconHostObject

Remarks

A beacon host used for taking reservations for an existing game session

Constructors

Name Description

Public function

ATestBeaconHost

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Virtual

bool

 

Init()

Overridden from AOnlineBeaconHostObject

Name Description

Public function Virtual

void

 

OnClientConnected

(
    AOnlineBeaconClient* NewClient...,
    UNetConnection* ClientConnecti...
)

Delegate triggered when a new client connection is made

Public function Virtual

AOnlineBeaco...

 

SpawnBeaconActor

(
    UNetConnection* ClientConnecti...
)

Each beacon host must be able to spawn the appropriate client beacon actor to communicate with the initiating client

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