| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/TestBeaconHost.h |
Include |
#include "TestBeaconHost.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient, NotPlaceable, Config=Engine)
class ATestBeaconHost : public AOnlineBeaconHostObject
A beacon host used for taking reservations for an existing game session
Name | Description | |
---|---|---|
|
ATestBeaconHost ( |
Name | Description | ||
---|---|---|---|
|
OnClientConnected ( |
Delegate triggered when a new client connection is made |
|
|
AOnlineBeaco... |
SpawnBeaconActor ( |
Each beacon host must be able to spawn the appropriate client beacon actor to communicate with the initiating client |