FVoiceEngineImpl::SetRemoteVoiceAmplitude

Used when receiving remote voice data to set the amplitude of a remote talker's incoming audio.

Windows
MacOS
Linux

Override Hierarchy

IVoiceEngine::SetRemoteVoiceAmplitude()

FVoiceEngineImpl::SetRemoteVoiceAmplitude()

References

Module

OnlineSubsystemUtils

Header

/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/VoiceEngineImpl.h

Include

#include "VoiceEngineImpl.h"

Source

/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/VoiceEngineImpl.cpp

Syntax

virtual uint32 SetRemoteVoiceAmplitude
(
    const FUniqueNetIdWrapper & RemoteTalkerId,
    float InAmplitude
)

Remarks

Used when receiving remote voice data to set the amplitude of a remote talker's incoming audio.

Returns

0 upon success, an error code otherwise

Parameters

Parameter

Description

RemoteTalkerId

the remote talker that sent the audio we are tracking the amplitude of.

InAmplitude

Current loudness of a given remote talker.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss