[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable)
FOnLeaderboardFlushed OnFailure
Called when there is an unsuccessful leaderboard flush.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable)
FOnLeaderboardFlushed OnFailure
Called when there is an unsuccessful leaderboard flush.