UPartyBeaconState::CrossPlayAllowed

Perform a cross play compatible check for the new reservation against existing reservations

Windows
MacOS
Linux

References

Module

OnlineSubsystemUtils

Header

/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/PartyBeaconState.h

Include

#include "PartyBeaconState.h"

Source

/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/PartyBeaconState.cpp

Syntax

virtual bool CrossPlayAllowed
(
    const FPartyReservation & ReservationRequest
) const

Remarks

Perform a cross play compatible check for the new reservation against existing reservations

Returns

true if there are no cross play restrictions, false otherwise

Parameters

Parameter

Description

ReservationRequest

new reservation to compare

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