Module |
|
Header |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/ShowLoginUICallbackProxy.h |
Include |
#include "ShowLoginUICallbackProxy.h" |
Source |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/ShowLoginUICallbackProxy.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable,
Meta=(BlueprintInternalUseOnly="true", WorldContext="WorldContextObject"),
Category="Online")
static UShowLoginUICallbackProxy * ShowExternalLoginUI
(
UObject * WorldContextObject,
class APlayerController * InPlayerController
)
Shows the login UI for the currently active online subsystem, if the subsystem supports a login UI.