Module |
|
Header |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/SpectatorBeaconState.h |
Include |
#include "SpectatorBeaconState.h" |
Source |
/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/SpectatorBeaconState.cpp |
virtual bool UpdateMemberPlatform
(
const FUniqueNetIdRepl & Spectator,
const FString & PlatformName
)
Updates the platform on an existing reservation (Used when MMS does not set a platform when handing out a match assignment)
true if a reservation exists, false otherwise
Parameter |
Description |
---|---|
PlayerId |
uniqueid of the player to update |
PlatformName |
platform to set new player as using |