Module |
|
Header |
/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Public/OpenCVLensDistortionParameters.h |
Include |
#include "OpenCVLensDistortionParameters.h" |
Source |
/Engine/Plugins/Compositing/OpenCVLensDistortion/Source/OpenCVLensDistortion/Private/LensDistortionDisplacementMapRendering.cpp |
static void DrawDisplacementMapToRenderTarget
(
UWorld * InWorld,
UTextureRenderTarget2D * InOutputRenderTarget,
UTexture2D * InPreComputedUndistortDisplacementMap
)
Draws UV displacement map within the output render target.
Red & green channels hold the distort to undistort displacement;
Blue & alpha channels hold the undistort to distort displacement.