[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=ColorSpace)
UOpenColorIOConfiguration * ConfigurationSource
The source color space name.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=ColorSpace)
UOpenColorIOConfiguration * ConfigurationSource
The source color space name.