[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=ColorSpace)
FOpenColorIOColorSpace DestinationColorSpace
The destination color space name.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=ColorSpace)
FOpenColorIOColorSpace DestinationColorSpace
The destination color space name.