Module |
|
Header |
/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIORendering.h |
Include |
#include "OpenColorIORendering.h" |
Source |
/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Private/OpenColorIORendering.cpp |
static bool ApplyColorTransform
(
UWorld * InWorld,
const FOpenColorIOColorConversionSettings & InSettings,
UTexture * InTexture,
UTextureRenderTarget2D * OutRenderTarget
)
Applies the color transform described in the settings
True if a rendering command to apply the transform was queued.
Parameter |
Description |
---|---|
InWorld |
World from which to get the actual shader feature level we need to render |
InSettings |
Settings describing the color space transform to apply |
InTexture |
Texture in the source color space |
OutRenderTarget |
RenderTarget where to draw the input texture in the destination color space |