FOpenColorIOShaderMap::Register

Registers a OpenColorIO shader map in the global map so it can be used by OpenColorIO ColorTransform.

Windows
MacOS
Linux

References

Module

OpenColorIO

Header

/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIOShared.h

Include

#include "OpenColorIOShared.h"

Source

/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Private/OpenColorIOShaderMap.cpp

Syntax

void Register
(
    EShaderPlatform InShaderPlatform
)

Remarks

Registers a OpenColorIO shader map in the global map so it can be used by OpenColorIO ColorTransform.

Registers a OpenColorIO shader map in the global map.

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