FOpenColorIOTransformResource::NotifyCompilationFinished

Called when compilation finishes, after the GameThreadShaderMap is set and the render command to set the RenderThreadShaderMap is queued

Windows
MacOS
Linux

References

Module

OpenColorIO

Header

/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIOShared.h

Include

#include "OpenColorIOShared.h"

Source

/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Private/OpenColorIOShared.cpp

Syntax

virtual void NotifyCompilationFinished()

Remarks

Called when compilation finishes, after the GameThreadShaderMap is set and the render command to set the RenderThreadShaderMap is queued

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