Module |
|
Header |
/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIOShared.h |
Include |
#include "OpenColorIOShared.h" |
Source |
/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Private/OpenColorIOShared.cpp |
virtual void NotifyCompilationFinished()
Called when compilation finishes, after the GameThreadShaderMap is set and the render command to set the RenderThreadShaderMap is queued