UOpenColorIOColorTransform::CacheResourceTextures

Cache resource LUT for rendering/cooking on the given shader platform.

Windows
MacOS
Linux

References

Module

OpenColorIO

Header

/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIOColorTransform.h

Include

#include "OpenColorIOColorTransform.h"

Source

/Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Private/OpenColorIOColorTransform.cpp

Syntax

void CacheResourceTextures()

Remarks

Cache resource LUT for rendering/cooking on the given shader platform. If a matching texture is not found in DDC, a new one will be generated from raw data.

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