UOptionalMobileFeaturesBPLibrary::AreHeadphonesPluggedIn

Returns if headphones are plugged into the device

Windows
MacOS
Linux

References

Module

OptionalMobileFeaturesBPLibrary

Header

/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Classes/OptionalMobileFeaturesBPLibrary.h

Include

#include "OptionalMobileFeaturesBPLibrary.h"

Source

/Engine/Plugins/Runtime/OptionalMobileFeaturesBPLibrary/Source/OptionalMobileFeaturesBPLibrary/Private/OptionalMobileFeaturesBPLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Mobile")
static bool AreHeadphonesPluggedIn()

Remarks

Returns if headphones are plugged into the device

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss