IOutputRemap::ApplyOutputRemap_RenderThread

Applies Output Remap

Windows
MacOS
Linux

References

Module

OutputRemap

Header

/Engine/Plugins/Runtime/nDisplay/Source/OutputRemap/Public/IOutputRemap.h

Include

#include "IOutputRemap.h"

Syntax

bool ApplyOutputRemap_RenderThread
(
    FRHICommandListImmediate & RHICmdList,
    FRHITexture2D * ShaderResourceTexture,
    FRHITexture2D * TargetableTexture,
    uint32 MeshRef
)

Remarks

Applies Output Remap

Returns

  • true if success

Parameters

Parameter

Description

RHICmdList

RHI command list

TextureWarpData

texture warp data

ShaderInputData

shader data

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss