Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/OutputRemap/Public/IOutputRemap.h |
Include |
#include "IOutputRemap.h" |
bool ApplyOutputRemap_RenderThread
(
FRHICommandListImmediate & RHICmdList,
FRHITexture2D * ShaderResourceTexture,
FRHITexture2D * TargetableTexture,
uint32 MeshRef
)
Applies Output Remap
true if success
Parameter |
Description |
---|---|
RHICmdList |
RHI command list |
TextureWarpData |
texture warp data |
ShaderInputData |
shader data |