AStereoCapturePawn

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

PanoramicCapture

Header

/Engine/Plugins/Experimental/PanoramicCapture/Source/PanoramicCapture/Public/StereoCapturePawn.h

Include

#include "StereoCapturePawn.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Game, Blueprintable, BlueprintType)
class AStereoCapturePawn : public ADefaultPawn

Variables

Functions

Name Description

Public function

void

 

CopyAtlasDataToTextures

(
    const TArray< FLinearColor >& Left...,
    const TArray< FLinearColor >& Righ...
)

Public function UFunction BlueprintCallable, Category, Meta

void

 

UpdateStereoAtlas

(
    UObject* WorldContextObject,
    FLatentActionInfo LatentInfo
)

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