Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbook.h |
Include |
#include "PaperFlipbook.h" |
namespace EFlipbookCollisionMode
{
enum Type
{
NoCollision,
FirstFrameCollision,
EachFrameCollision,
}
}
Name |
Description |
---|---|
NoCollision |
The flipbook has no collision |
FirstFrameCollision |
The flipbook has non-animated collision based on the first frame of the animation |
EachFrameCollision |
The flipbook changes collision each frame based on the animation (Note: This setting is not recommended and is very expensive, recreating the physics state every frame) |