FSpriteGeometryCollisionBuilderBase::ProcessGeometry

Windows
MacOS
Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/SpriteEditorOnlyTypes.h

Include

#include "SpriteEditorOnlyTypes.h"

Source

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/PaperSprite.cpp

Syntax

virtual void ProcessGeometry
(
    const FSpriteGeometryCollection & InGeometry
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss