Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainComponent.h |
Include |
#include "PaperTerrainComponent.h" |
Source |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Private/Terrain/PaperTerrainComponent.cpp |
FTerrainSpriteStamp
(
const UPaperSprite * InSprite,
float InTime,
bool bIsEndCap
)