| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbookActor.h |
Include |
#include "PaperFlipbookActor.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ComponentWrapperClass)
class PAPER2APaperFlipbookActor : public AActor
An instance of a UPaperFlipbook in a level.
This actor is created when you drag a flipbook asset from the content browser into the level, and it is just a thin wrapper around a UPaperFlipbookComponent that actually references the asset.
Name | Description | |
---|---|---|
|
PAPER2APaperFlipbookActor ( |
Name | Description | ||
---|---|---|---|
|
UPaperFlipbo... |
GetRenderComponent() |
Returns RenderComponent subobject |
Name | Description | ||
---|---|---|---|
|
GetReferencedContentObjects |
Used by the "Sync to Content Browser" right-click menu option in the editor. |