| UObjectBase
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Module |
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Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteActor.h |
Include |
#include "PaperSpriteActor.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ComponentWrapperClass, Meta=(ChildCanTick))
class PAPER2APaperSpriteActor : public AActor
An instance of a UPaperSprite in a level.
This actor is created when you drag a sprite asset from the content browser into the level, and it is just a thin wrapper around a UPaperSpriteComponent that actually references the asset.
Name | Description | |
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PAPER2APaperSpriteActor ( |
Name | Description | ||
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UPaperSprite... |
GetRenderComponent() |
Returns RenderComponent subobject |
Name | Description | ||
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GetReferencedContentObjects |
Used by the "Sync to Content Browser" right-click menu option in the editor. |