PAPER2APaperTerrainActor

An instance of a piece of 2D terrain in the level

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

AActor

PAPER2APaperTerrainActor

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTerrainActor.h

Include

#include "PaperTerrainActor.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Experimental)
class PAPER2APaperTerrainActor : public AActor

Remarks

An instance of a piece of 2D terrain in the level

Constructors

Name Description

Public function

PAPER2APaperTerrainActor

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

USceneCompon...

 

GetDummyRoot()

Returns DummyRoot subobject

Public function Const

UPaperTerrai...

 

GetRenderComponent()

Returns RenderComponent subobject

Public function Const

UPaperTerrai...

 

GetSplineComponent()

Returns SplineComponent subobject

Overridden from AActor

Name Description

Public function Virtual Const

bool

 

GetReferencedContentObjects

(
    TArray< UObject* >& Objects
)

Used by the "Sync to Content Browser" right-click menu option in the editor.

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