| UObjectBase
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Module |
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Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Public/MaterialExpressionSpriteTextureSampler.h |
Include |
#include "MaterialExpressionSpriteTextureSampler.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(
HideCategories=(MaterialExpressionTextureSampleParameter, MaterialExpressionSpriteTextureSampler))
class PAPER2UMaterialExpressionSpriteTextureSampler : public UMaterialExpressionTextureSampleParameter2D
This is a texture sampler 2D with a special automatically defined parameter name. The texture specified here will be replaced by the SourceTexture or an AdditionalSourceTextures entry of a Paper2D sprite if this material is used on a sprite.
Name | Description | ||
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AdditionalSlotIndex |
This is the slot index into the AdditionalSourceTextures array. |
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bSampleAdditionalTextures |
Is this a sampler for the default SourceTexture or the AdditionalSourceTextures list? |
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SlotDisplayName |
Friendly label for the texture slot, displayed in the Sprite Editor if not empty. |
Name | Description | |
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PAPER2UMaterialExpressionSpriteTextureSampler ( |
Name | Description | ||
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CanRenameNode() |
Can this node be renamed? |
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GetCaption |
Returns the text to display on the material expression (in the material editor). |
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GetExpressionToolTip |
Get a tooltip for the expression itself. |
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GetKeywords() |
Returns the keywords that should be used when searching for this expression |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |