PAPER2UPaperFlipbook::GetCollisionSource

Returns the collision source of this flipbook animation (if any)

Windows
MacOS
Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbook.h

Include

#include "PaperFlipbook.h"

Syntax

TEnumAsByte< EFlipbookCollisionMode::Type > GetCollisionSource() const

Remarks

Returns the collision source of this flipbook animation (if any)

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