PAPER2UPaperFlipbook::GetNumKeyFrames

Returns the number of key frames.

Windows
MacOS
Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbook.h

Include

#include "PaperFlipbook.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sprite")
int32 GetNumKeyFrames() const

Remarks

Returns the number of key frames.

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