Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperFlipbook.h |
Include |
#include "PaperFlipbook.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Sprite")
UPaperSprite * GetSpriteAtFrame
(
int32 FrameIndex
) const
Returns the sprite at the specified keyframe index, or nullptr if none exists.