[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Sprite, EditAnywhere, Meta=(DisplayThumbnail="true"),
ReplicatedUsing=OnRep_SourceFlipbook)
UPaperFlipbook * SourceFlipbook
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[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Sprite, EditAnywhere, Meta=(DisplayThumbnail="true"),
ReplicatedUsing=OnRep_SourceFlipbook)
UPaperFlipbook * SourceFlipbook
Flipbook currently being played