SourceFlipbook

Flipbook currently being played

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Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Sprite, EditAnywhere, Meta=(DisplayThumbnail="true"),
          ReplicatedUsing=OnRep_SourceFlipbook)
UPaperFlipbook * SourceFlipbook

Remarks

Flipbook currently being played

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