| UActorComponent::CheckForErrors()
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Module |
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Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteComponent.h |
Include |
#include "PaperGroupedSpriteComponent.h" |
virtual void CheckForErrors()
Function that gets called from within Map_Check to allow this actor component to check itself for any potential errors and register them with map check dialog.
Derived class implementations should call up to their parents.