PAPER2UPaperGroupedSpriteComponent::UpdateInstanceColor

Update the color for the instance specified. Returns True on success.

Windows
MacOS
Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteComponent.h

Include

#include "PaperGroupedSpriteComponent.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Components|Sprite")
virtual bool UpdateInstanceColor
(
    int32 InstanceIndex,
    FLinearColor NewInstanceColor,
    bool bMarkRenderStateDirty
)

Remarks

Update the color for the instance specified. Returns True on success.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss