PAPER2UPaperRuntimeSettings

Implements the settings for the Paper2D plugin.

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

PAPER2UPaperRuntimeSettings

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperRuntimeSettings.h

Include

#include "PaperRuntimeSettings.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine, defaultconfig)
class PAPER2UPaperRuntimeSettings : public UObject

Remarks

Implements the settings for the Paper2D plugin.

Variables

Name Description

Public variable UProperty Category, EditAnywhere Config

bool

 

bEnableSpriteAtlasGroups

Enables experimental incomplete and unsupported texture atlas groups that sprites can be assigned to.

Public variable UProperty Category, EditAnywhere, Meta Config

bool

 

bEnableTerrainSplineEditing

Enables experimental incomplete and unsupported 2D terrain spline editing. Note: You need to restart the editor when enabling this setting for the change to fully take effect.

Public variable UProperty Category, EditAnywhere Config

bool

 

bResizeSpriteDataToMatchTextures

Enables automatic resizing of various sprite data that is authored in texture space if the source texture gets resized (sockets, the pivot, render and collision geometry, etc...)

Constructors

Name Description

Public function

PAPER2UPaperRuntimeSettings

(
    const FObjectInitializer& ObjectIn...
)

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