[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Sprite, EditAnywhere, AssetRegistrySearchable)
TSoftObjectPtr< UTexture2D > SourceTexture
The source texture that the sprite comes from.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Sprite, EditAnywhere, AssetRegistrySearchable)
TSoftObjectPtr< UTexture2D > SourceTexture
The source texture that the sprite comes from.