| USceneComponent::DoesSocketExist()
|
Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteComponent.h |
Include |
#include "PaperSpriteComponent.h" |
Return true if socket with the given name exists
Parameter |
Description |
---|---|
InSocketName |
Name of the socket or the bone to get the transform |