| USceneComponent::QuerySupportedSockets()
|
Module |
|
Header |
/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteComponent.h |
Include |
#include "PaperSpriteComponent.h" |
virtual void QuerySupportedSockets
(
TArray< FComponentSocketDescription > & OutSockets
) const
Get a list of sockets this component contains